You are Zeke, a werewolf who has been living in a labyrinth for a long time with his friends. He lives in fear of the hunters that want nothing more than to prey on him and his friends.

He has a brother named Casper, who he loves dearly, and three female friends. Sally, his tomboy friend who loves exercising, Rosie the bookworm who loves reading books, and Yello the anxiety-ridden wolf who is paranoid about hunters attacking her as she sleeps.

Within the labyrinth the wolves grow closer together as they are taught valuable life lessons by their compassionate teacher, Karla, who takes a special interest in Yello. Life is good when you're a wolf.

However, is all as it seems in the labyrinth? Are there secrets to be discovered and conspiracies to be uncovered? Find out for yourself as you enter Werewolf Labyrinth School.

Download

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w.ls-release.apk 815 MB
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WolfLabyrinthSchool-1.2-mac.zip 798 MB
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WolfLabyrinthSchool-1.2-pc.zip 803 MB

Development log

Comments

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Has a sleepytime 1 bug cant get passed talking to Sally the first time as zeke

Thanks for telling me. I'm already working on the next update so I'll check it out and see what the issue is. I probably just forgot to add a 'jump' command or something silly.

In retrospect, I think I was too excited to post that first build, and I'm hoping the next build will be a little more polished. I did a tweak to the way the classroom scenes will play out in the future days that should make them feel a little more dynamic, I added a cute/creepy scene with Rosie that fleshes out her character a bit more, and at the request of a friend I added a scene with Yello in her underwear that I feel is a bit disturbing with the implications involved but it works in the context of the story getting a bit darker, and it's entirely optional. At the moment, the second day is about halfway done and I'm just getting started on the second class on the second day.

I am pretty excited for the next update. I'm approaching my days off from work this week, so the plan is to basically stock up on snacks, boot up my Switch and my computer, then basically alternate between playing the new event in Master Duel and working on the script/code for this project. If you have any other notes, criticisms, random thoughts, and general feedback I'd love to read it.